Adjunct FacultyRichland College
Josh teaches Level Design 1 and 2, and says that video games have always been an important part of his life — for which he can thank his grandmother. In 2009, he had the opportunity to work at Gearbox Software and see how Borderlands came to life. Since then, he's been working towards a career in the gaming industry.
He graduated from the University of Texas at Dallas with a Bachelor of Arts degree focusing on level design and virtual environments in 2012. His experience includes several game engines and mod kits, including Unreal Engine 4, Unity 3D, Source SDK, CryEngine 3, Creation Kit, and Radiant.