Adjunct Faculty and Game Design Advisory Committee Chair
Richland College 

Arvin is a Dallas-based 3D artist who works as a texture artist at He teaches Modeling and Rendering 1 and 2. Familiar with the game asset pipeline, his workflow includes Modo, Zbrush, 3D coat, Substance Designer, Substance Painter, and Photoshop. He’s also interested in creating procedural workflows to speed up mundane tasks in asset creation.