Digital Media Technology Links

Note: Links to the following websites are provided for your convenience and information and do not constitute official endorsement by the colleges of DCCCD.

  • Adobe offers information on its products, user communities and services; Eastfield’s Digital Imaging Technology program uses all Adobe software.
  • Communication Arts bills itself as the “essential creative resource,” with online features, competitions and job search features as well as a print magazine.
  • Computer Graphics Channel is an online magazine dedicated to computer graphics and the world of visual effects. Updated every weekday, it has news, a forum, gallery and job listings.
  • The Dallas Society of Visual Communications was founded in 1957 as the Dallas/Fort Worth Art Directors Club but now embraces all professionals involved in marketing communication, including writers, photographers, illustrators, broadcast producers, Internet professionals, and the vendors and suppliers who support them. Over the years, the DSVC has grown to become one of the largest independent clubs of its kind.
  • Graphic Design USA is a news magazine for creative professionals.
  • Graphis Magazine was first published in 1944 in Switzerland and is now based in New York City. The magazine covers graphic communications worldwide and has been hailed for its artistic presentation, design and production qualities.
  • Printing Industries of America is the world’s largest graphic arts trade association, representing an industry with one million employees and serving the interests of more than 10,000 member companies through advocacy, education, research and technical information.
  • SIGGRAPH, the Special Interest Group on Graphics, serves more than 8,000 organization members and the entire computer graphics and interactive techniques industry.
  • Tech Republic Computer Graphics has blogs, downloads, forums, articles, videos, Webcasts, software, jobs as well as resources for 3D and computer graphics.
  • VFXPro is a daily online resource for the visual effects community, reporting on the art, technology and business of visual effects.