Dan Dao

F​aculty, Game Design, Richland

History With Dallas College

  • Richland's dean of information ​technology from 2004 to 2006
  • Instrumental in developing Richland’s Digital Forensics program

Educational Background

  • Bachelor’s degree in speech pathology and audiology, University of Texas at Dallas
  • Master’s degree in computer science, University of Texas at Dallas
  • As a graduate student, wrote PC role-playing games and networked his neighborhood for multi-player games

Related Professional Experience

  • Current research and development project is XNA Game Studio Express and DirectX
  • Works in the e-commerce industry to develop secure codes that can withstand repeated attacks to test applications for security flaws
  • Software programmer for Nortel and Ericsson Telecom Corridor corporations in the mid-1990s
  • Wrote his first “Hello World” program at the age of 12 using Basic programming, a procedural language, before shifting to Object-Oriented Programming (OOP) with game programming languages in C++, Java, Unreal Scripts, Flash Action Scripts and Python

Areas Taught

  • Interactive Simulation and Game Technology
  • Cyber Security, including Digital Forensics
  • Game Development Using C++
  • Advanced Game Programming
  • Game Simulation Programming
  • Programming Fundamentals
  • Unreal Engine 4