Level Design Gallery

Level design is game-mapping — designing the interaction between the player and the game itself. A level designer decides where players and enemies can move, which regions in the level behaviors can occur and resources can be located, locations of doors and hidden objects and much more.

See some of our students’ work.​

 
student's work  
student's work  
 
student's work  
student's work student's work
student's work  
student's work  
 
student's work  
 
student's work  
student's work