Length of time is based on catalog degree plans. Prerequisites may be required, which are not included in this estimate. For most programs, full-time student status is assumed, a minimum of 12 credit hours per semester.
Cost is based on tuition rates for program hours and Dallas County residents. It does not include additional supplies, fees or books. Find out about financial aid.
Want to learn more about careers in Interactive Simulation and Game Technology?
As a student in the Interactive Simulation and Game Technology (Game Design) program, you can specialize in one of two tracks, both of which lead to the Associate in Applied Sciences degree in Interactive Simulation and Game Technology.
Good design skills are the foundation of any creative program, and the Art Animation and Design track can help you develop those skills and more.
This track focuses on the creative side of game development with many elective options to customize your degree.
You'll use the latest computers and software to maximize your creative potential.
We teach many software packages including Maya, 3DS Max, Substance, ZBrush, Photoshop, Unreal 4, Unity, GitHub Desktop, Tortoise Git, Mixamo, Adobe Fuse and much more!
We like you to specialize and choose electives from our options so you fit into the following roles that would make up the creative side of a typical game team:
Game programming is about implementing game designs using problem-solving skills.
This track provides a strong foundation in programming, computer hardware, and mathematics.
We teach the programming languages, game engines, math and techniques used by professional game developers.
You learn how to program by creating games of your own.
With the skills you learn in this specialization, you can go into various fields such as: